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Artifact ba05691b3037f75216b75b80f0785525ac892b41


#include <iostream>
#include <sstream>
#include <iomanip>
#include <vector>
#include <string>
#include <map>
#include <set>
#include <algorithm>
#include <numeric>
#include <iterator>
#include <functional>
#include <complex>
#include <queue>
#include <stack>
#include <cmath>
#include <cassert>
#include <cstring>
using namespace std;
typedef long long LL;
typedef complex<double> CMP;

LL gcd(LL a, LL b)
{
	while(a)
		swap(a, b%=a);
	return b;
}

LL lcm(LL a, LL b)
{
	return a/gcd(a,b)*b;
}

class BottlesOnShelf { public:
	int getNumBroken(int N, vector <int> left, vector <int> right, vector <int> damage) 
	{
		int total = 0;
		for(int mask=1; mask<(1<<left.size()); ++mask)
			total += (bitcnt(mask)%2==0 ? -1 : +1) * hit(N, left, right, damage, mask);
		return total;
	}

	int bitcnt(int m)
	{
		int c = 0;
		for(; m; m>>=1)
			c += (m&1);
		return c;
	}

	LL ceil(LL x, LL q)
	{
		return (x + q - 1) / q * q;
	}

	int hit(int N, vector <int> left, vector <int> right, vector <int> damage, int mask)
	{
		LL theLeft   = 1;
		LL theRight  = N+1;
		LL theDamage = 1;
		for(int i=0; i<left.size(); ++i)
			if( mask & (1<<i) )
			{
				theLeft   = max<LL>(theLeft,  left[i]);
				theRight  = min<LL>(theRight, right[i]+1);
				theDamage = lcm(theDamage, damage[i]);
			}
		return int( max(0LL, ceil(theRight,theDamage)-ceil(theLeft,theDamage)) / theDamage );
	}
};

// BEGIN CUT HERE
#include <ctime>
double start_time; string timer()
 { ostringstream os; os << " (" << int((clock()-start_time)/CLOCKS_PER_SEC*1000) << " msec)"; return os.str(); }
template<typename T> ostream& operator<<(ostream& os, const vector<T>& v)
 { os << "{ ";
   for(typename vector<T>::const_iterator it=v.begin(); it!=v.end(); ++it)
   os << '\"' << *it << '\"' << (it+1==v.end() ? "" : ", "); os << " }"; return os; }
void verify_case(const int& Expected, const int& Received) {
 bool ok = (Expected == Received);
 if(ok) cerr << "PASSED" << timer() << endl;  else { cerr << "FAILED" << timer() << endl;
 cerr << "\to: \"" << Expected << '\"' << endl << "\tx: \"" << Received << '\"' << endl; } }
#define CASE(N) {cerr << "Test Case #" << N << "..." << flush; start_time=clock();
#define END	 verify_case(_, BottlesOnShelf().getNumBroken(N, left, right, damage));}
int main(){

CASE(0)
	int N = 7; 
	int left_[] = {1};
	  vector <int> left(left_, left_+sizeof(left_)/sizeof(*left_)); 
	int right_[] = {7};
	  vector <int> right(right_, right_+sizeof(right_)/sizeof(*right_)); 
	int damage_[] = {2};
	  vector <int> damage(damage_, damage_+sizeof(damage_)/sizeof(*damage_)); 
	int _ = 3; 
END
CASE(1)
	int N = 7; 
	int left_[] = {1,1};
	  vector <int> left(left_, left_+sizeof(left_)/sizeof(*left_)); 
	int right_[] = {7,7};
	  vector <int> right(right_, right_+sizeof(right_)/sizeof(*right_)); 
	int damage_[] = {2,3};
	  vector <int> damage(damage_, damage_+sizeof(damage_)/sizeof(*damage_)); 
	int _ = 4; 
END
CASE(2)
	int N = 7; 
	int left_[] = {1,1,1};
	  vector <int> left(left_, left_+sizeof(left_)/sizeof(*left_)); 
	int right_[] = {7,7,7};
	  vector <int> right(right_, right_+sizeof(right_)/sizeof(*right_)); 
	int damage_[] = {2,3,6};
	  vector <int> damage(damage_, damage_+sizeof(damage_)/sizeof(*damage_)); 
	int _ = 4; 
END
CASE(3)
	int N = 10; 
	int left_[] = {1,6};
	  vector <int> left(left_, left_+sizeof(left_)/sizeof(*left_)); 
	int right_[] = {5,10};
	  vector <int> right(right_, right_+sizeof(right_)/sizeof(*right_)); 
	int damage_[] = {1,7};
	  vector <int> damage(damage_, damage_+sizeof(damage_)/sizeof(*damage_)); 
	int _ = 6; 
END
CASE(4)
	int N = 5; 
	int left_[] = {4};
	  vector <int> left(left_, left_+sizeof(left_)/sizeof(*left_)); 
	int right_[] = {4};
	  vector <int> right(right_, right_+sizeof(right_)/sizeof(*right_)); 
	int damage_[] = {7};
	  vector <int> damage(damage_, damage_+sizeof(damage_)/sizeof(*damage_)); 
	int _ = 0; 
END
CASE(5)
	int N = 1000000000; 
	int left_[] = {1};
	  vector <int> left(left_, left_+sizeof(left_)/sizeof(*left_)); 
	int right_[] = {1000000000};
	  vector <int> right(right_, right_+sizeof(right_)/sizeof(*right_)); 
	int damage_[] = {1};
	  vector <int> damage(damage_, damage_+sizeof(damage_)/sizeof(*damage_)); 
	int _ = 1000000000; 
END
/*
CASE(6)
	int N = ; 
	int left_[] = ;
	  vector <int> left(left_, left_+sizeof(left_)/sizeof(*left_)); 
	int right_[] = ;
	  vector <int> right(right_, right_+sizeof(right_)/sizeof(*right_)); 
	int damage_[] = ;
	  vector <int> damage(damage_, damage_+sizeof(damage_)/sizeof(*damage_)); 
	int _ = ; 
END
CASE(7)
	int N = ; 
	int left_[] = ;
	  vector <int> left(left_, left_+sizeof(left_)/sizeof(*left_)); 
	int right_[] = ;
	  vector <int> right(right_, right_+sizeof(right_)/sizeof(*right_)); 
	int damage_[] = ;
	  vector <int> damage(damage_, damage_+sizeof(damage_)/sizeof(*damage_)); 
	int _ = ; 
END
*/
}
// END CUT HERE