/***********************************************************************\
* wincon.d *
* *
* Windows API header module *
* *
* Translated from MinGW Windows headers *
* *
* Placed into public domain *
\***********************************************************************/
module win32.wincon;
pragma(lib, "kernel32.lib");
private import win32.w32api, win32.windef;
// FIXME: clean up Windows version support
enum {
FOREGROUND_BLUE = 1,
FOREGROUND_GREEN = 2,
FOREGROUND_RED = 4,
FOREGROUND_INTENSITY = 8,
BACKGROUND_BLUE = 16,
BACKGROUND_GREEN = 32,
BACKGROUND_RED = 64,
BACKGROUND_INTENSITY = 128
}
static if (_WIN32_WINNT >= 0x0501) {
enum {
CONSOLE_FULLSCREEN_MODE = 1,
CONSOLE_WINDOWED_MODE = 0
}
}
enum {
CTRL_C_EVENT = 0,
CTRL_BREAK_EVENT = 1,
CTRL_CLOSE_EVENT = 2,
CTRL_LOGOFF_EVENT = 5,
CTRL_SHUTDOWN_EVENT = 6
}
enum {
ENABLE_PROCESSED_INPUT = 1,
ENABLE_LINE_INPUT = 2,
ENABLE_ECHO_INPUT = 4,
ENABLE_WINDOW_INPUT = 8,
ENABLE_MOUSE_INPUT = 16
}
enum {
ENABLE_PROCESSED_OUTPUT = 1,
ENABLE_WRAP_AT_EOL_OUTPUT = 2
}
enum {
KEY_EVENT = 1,
MOUSE_EVENT = 2,
WINDOW_BUFFER_SIZE_EVENT = 4,
MENU_EVENT = 8,
FOCUS_EVENT = 16
}
enum {
RIGHT_ALT_PRESSED = 1,
LEFT_ALT_PRESSED = 2,
RIGHT_CTRL_PRESSED = 4,
LEFT_CTRL_PRESSED = 8,
SHIFT_PRESSED = 16,
NUMLOCK_ON = 32,
SCROLLLOCK_ON = 64,
CAPSLOCK_ON = 128,
ENHANCED_KEY = 256
}
enum {
FROM_LEFT_1ST_BUTTON_PRESSED = 1,
RIGHTMOST_BUTTON_PRESSED = 2,
FROM_LEFT_2ND_BUTTON_PRESSED = 4,
FROM_LEFT_3RD_BUTTON_PRESSED = 8,
FROM_LEFT_4TH_BUTTON_PRESSED = 16
}
enum {
MOUSE_MOVED = 1,
DOUBLE_CLICK = 2,
MOUSE_WHEELED = 4
}
struct CHAR_INFO {
union _Char {
WCHAR UnicodeChar;
CHAR AsciiChar;
}
_Char Char;
WORD Attributes;
}
alias CHAR_INFO* PCHAR_INFO;
struct SMALL_RECT {
SHORT Left;
SHORT Top;
SHORT Right;
SHORT Bottom;
}
alias SMALL_RECT* PSMALL_RECT;
struct CONSOLE_CURSOR_INFO {
DWORD dwSize;
BOOL bVisible;
}
alias CONSOLE_CURSOR_INFO* PCONSOLE_CURSOR_INFO;
struct COORD {
SHORT X;
SHORT Y;
}
alias COORD* PCOORD;
struct CONSOLE_FONT_INFO {
DWORD nFont;
COORD dwFontSize;
}
alias CONSOLE_FONT_INFO* PCONSOLE_FONT_INFO;
struct CONSOLE_SCREEN_BUFFER_INFO {
COORD dwSize;
COORD dwCursorPosition;
WORD wAttributes;
SMALL_RECT srWindow;
COORD dwMaximumWindowSize;
}
alias CONSOLE_SCREEN_BUFFER_INFO* PCONSOLE_SCREEN_BUFFER_INFO;
alias BOOL function(DWORD) PHANDLER_ROUTINE;
struct KEY_EVENT_RECORD {
BOOL bKeyDown;
WORD wRepeatCount;
WORD wVirtualKeyCode;
WORD wVirtualScanCode;
union _uChar {
WCHAR UnicodeChar;
CHAR AsciiChar;
}
_uChar uChar;
DWORD dwControlKeyState;
}
struct MOUSE_EVENT_RECORD {
COORD dwMousePosition;
DWORD dwButtonState;
DWORD dwControlKeyState;
DWORD dwEventFlags;
}
struct WINDOW_BUFFER_SIZE_RECORD {
COORD dwSize;
}
struct MENU_EVENT_RECORD {
UINT dwCommandId;
}
alias MENU_EVENT_RECORD* PMENU_EVENT_RECORD;
struct FOCUS_EVENT_RECORD {
BOOL bSetFocus;
}
struct INPUT_RECORD {
WORD EventType;
union _Event {
KEY_EVENT_RECORD KeyEvent;
MOUSE_EVENT_RECORD MouseEvent;
WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
MENU_EVENT_RECORD MenuEvent;
FOCUS_EVENT_RECORD FocusEvent;
}
_Event Event;
}
alias INPUT_RECORD* PINPUT_RECORD;
extern (Windows):
BOOL AllocConsole();
HANDLE CreateConsoleScreenBuffer(DWORD, DWORD, SECURITY_ATTRIBUTES*, DWORD, LPVOID);
BOOL FillConsoleOutputAttribute(HANDLE, WORD, DWORD, COORD, PDWORD);
BOOL FillConsoleOutputCharacterA(HANDLE, CHAR, DWORD, COORD, PDWORD);
BOOL FillConsoleOutputCharacterW(HANDLE, WCHAR, DWORD, COORD, PDWORD);
BOOL FlushConsoleInputBuffer(HANDLE);
BOOL FreeConsole();
BOOL GenerateConsoleCtrlEvent(DWORD, DWORD);
UINT GetConsoleCP();
BOOL GetConsoleCursorInfo(HANDLE, PCONSOLE_CURSOR_INFO);
BOOL GetConsoleMode(HANDLE,PDWORD);
UINT GetConsoleOutputCP();
BOOL GetConsoleScreenBufferInfo(HANDLE, PCONSOLE_SCREEN_BUFFER_INFO);
DWORD GetConsoleTitleA(LPSTR, DWORD);
DWORD GetConsoleTitleW(LPWSTR, DWORD);
COORD GetLargestConsoleWindowSize(HANDLE);
BOOL GetNumberOfConsoleInputEvents(HANDLE, PDWORD);
BOOL GetNumberOfConsoleMouseButtons(PDWORD);
BOOL PeekConsoleInputA(HANDLE, PINPUT_RECORD, DWORD, PDWORD);
BOOL PeekConsoleInputW(HANDLE, PINPUT_RECORD, DWORD, PDWORD);
BOOL ReadConsoleA(HANDLE, PVOID, DWORD, PDWORD, PVOID);
BOOL ReadConsoleW(HANDLE, PVOID, DWORD, PDWORD, PVOID);
BOOL ReadConsoleInputA(HANDLE, PINPUT_RECORD, DWORD, PDWORD);
BOOL ReadConsoleInputW(HANDLE, PINPUT_RECORD, DWORD, PDWORD);
BOOL ReadConsoleOutputAttribute(HANDLE, LPWORD, DWORD, COORD, LPDWORD);
BOOL ReadConsoleOutputCharacterA(HANDLE, LPSTR, DWORD, COORD, PDWORD);
BOOL ReadConsoleOutputCharacterW(HANDLE, LPWSTR, DWORD, COORD, PDWORD);
BOOL ReadConsoleOutputA(HANDLE, PCHAR_INFO, COORD, COORD, PSMALL_RECT);
BOOL ReadConsoleOutputW(HANDLE, PCHAR_INFO, COORD, COORD, PSMALL_RECT);
BOOL ScrollConsoleScreenBufferA(HANDLE, CPtr!(SMALL_RECT), CPtr!(SMALL_RECT), COORD, CPtr!(CHAR_INFO));
BOOL ScrollConsoleScreenBufferW(HANDLE, CPtr!(SMALL_RECT), CPtr!(SMALL_RECT), COORD, CPtr!(CHAR_INFO));
BOOL SetConsoleActiveScreenBuffer(HANDLE);
BOOL SetConsoleCP(UINT);
BOOL SetConsoleCtrlHandler(PHANDLER_ROUTINE, BOOL);
BOOL SetConsoleCursorInfo(HANDLE, CPtr!(CONSOLE_CURSOR_INFO));
BOOL SetConsoleCursorPosition(HANDLE, COORD);
static if (_WIN32_WINNT >= 0x0500) {
BOOL GetConsoleDisplayMode(LPDWORD);
HWND GetConsoleWindow();
}
static if (_WIN32_WINNT >= 0x0501) {
BOOL AttachConsole(DWORD);
BOOL SetConsoleDisplayMode(HANDLE, DWORD, PCOORD);
const DWORD ATTACH_PARENT_PROCESS = cast(DWORD)-1;
}
BOOL SetConsoleMode(HANDLE, DWORD);
BOOL SetConsoleOutputCP(UINT);
BOOL SetConsoleScreenBufferSize(HANDLE, COORD);
BOOL SetConsoleTextAttribute(HANDLE, WORD);
BOOL SetConsoleTitleA(LPCSTR);
BOOL SetConsoleTitleW(LPCWSTR);
BOOL SetConsoleWindowInfo(HANDLE, BOOL, CPtr!(SMALL_RECT));
BOOL WriteConsoleA(HANDLE, PCVOID, DWORD, PDWORD, PVOID);
BOOL WriteConsoleW(HANDLE, PCVOID, DWORD, PDWORD, PVOID);
BOOL WriteConsoleInputA(HANDLE, CPtr!(INPUT_RECORD), DWORD, PDWORD);
BOOL WriteConsoleInputW(HANDLE, CPtr!(INPUT_RECORD), DWORD, PDWORD);
BOOL WriteConsoleOutputA(HANDLE, CPtr!(CHAR_INFO), COORD, COORD, PSMALL_RECT);
BOOL WriteConsoleOutputW(HANDLE, CPtr!(CHAR_INFO), COORD, COORD, PSMALL_RECT);
BOOL WriteConsoleOutputAttribute(HANDLE, CPtr!(WORD), DWORD, COORD, PDWORD);
BOOL WriteConsoleOutputCharacterA(HANDLE, LPCSTR, DWORD, COORD, PDWORD);
BOOL WriteConsoleOutputCharacterW(HANDLE, LPCWSTR, DWORD, COORD, PDWORD);
version (Unicode) {
alias FillConsoleOutputCharacterW FillConsoleOutputCharacter;
alias GetConsoleTitleW GetConsoleTitle;
alias PeekConsoleInputW PeekConsoleInput;
alias ReadConsoleW ReadConsole;
alias ReadConsoleInputW ReadConsoleInput;
alias ReadConsoleOutputW ReadConsoleOutput;
alias ReadConsoleOutputCharacterW ReadConsoleOutputCharacter;
alias ScrollConsoleScreenBufferW ScrollConsoleScreenBuffer;
alias SetConsoleTitleW SetConsoleTitle;
alias WriteConsoleW WriteConsole;
alias WriteConsoleInputW WriteConsoleInput;
alias WriteConsoleOutputW WriteConsoleOutput;
alias WriteConsoleOutputCharacterW WriteConsoleOutputCharacter;
} else {
alias FillConsoleOutputCharacterA FillConsoleOutputCharacter;
alias GetConsoleTitleA GetConsoleTitle;
alias PeekConsoleInputA PeekConsoleInput;
alias ReadConsoleA ReadConsole;
alias ReadConsoleInputA ReadConsoleInput;
alias ReadConsoleOutputA ReadConsoleOutput;
alias ReadConsoleOutputCharacterA ReadConsoleOutputCharacter;
alias ScrollConsoleScreenBufferA ScrollConsoleScreenBuffer;
alias SetConsoleTitleA SetConsoleTitle;
alias WriteConsoleA WriteConsole;
alias WriteConsoleInputA WriteConsoleInput;
alias WriteConsoleOutputA WriteConsoleOutput;
alias WriteConsoleOutputCharacterA WriteConsoleOutputCharacter;
}