Differences From Artifact [7fa423ba9f8ebe92]:
- File
src/output.d
- 2012-07-14 12:29:17 - part of checkin [9d4aca73fa] on branch trunk - GUI+Solver revived. (user: kinaba) [annotate]
To Artifact [3f9e2911ee63dc4e]:
- File
src/output.d
- 2012-07-14 14:22:32 - part of checkin [a0c3529225] on branch trunk - code cleanup (user: kinaba) [annotate]
1 1 import util;
2 2 import game;
3 3 import driver;
4 4 import core.stdc.signal;
5 5
6 6 class NilOutput : GameObserver
7 7 {
8 - this(const(Game) g) {}
9 - override void on_game_changed(char c, const(Game) g, bool finished) {}
8 + this(in Game g) {}
9 + override void on_game_changed(char c, in Game g, bool finished) {}
10 10 }
11 11
12 12 class StdOutput : GameObserver
13 13 {
14 - this(const(Game) g) {}
15 - override void on_game_changed(char c, const(Game) g, bool finished)
14 + this(in Game g) {}
15 + override void on_game_changed(char c, in Game g, bool finished)
16 16 {
17 17 stdout.write(c);
18 18 stdout.flush();
19 19 }
20 20 }
21 21
22 22 class GuardedOutput : GameObserver
23 23 {
24 - this(const(Game) g)
24 + this(in Game g)
25 25 {
26 26 setup_sigint_handling();
27 27 ideal_log ~= g.score_if_abort_now;
28 28 }
29 29
30 - override void on_game_changed(char c, const(Game) g, bool finished)
30 + override void on_game_changed(char c, in Game g, bool finished)
31 31 {
32 32 log ~= c;
33 33 score_log ~= g.score;
34 34 ideal_log ~= g.score_if_abort_now;
35 35 if(finished)
36 36 flush();
37 37 }