Overview
SHA1 Hash: | 3c50d3dc788e2916406690121c6e8661a5812f86 |
---|---|
Date: | 2012-07-16 08:06:48 |
User: | kinaba |
Comment: | Solver_2 is fast enough. MasterSolver may not be needed. |
Timelines: | family | ancestors | descendants | both | trunk |
Diffs: | redesign |
Downloads: | Tarball | ZIP archive |
Other Links: | files | file ages | manifest |
Tags And Properties
- branch=trunk inherited from [16f0b5784f]
- sym-trunk inherited from [16f0b5784f]
Changes
Modified src/solver.d from [469e63844195a7a0] to [3fbaa7115d831a14].
430 430 log ~= c; 431 431 } 432 432 if(s.g.cleared) state = Fixed; 433 433 else if(s.g.dead) state = Tentative_Stuck; 434 434 return tuple(s.g.score, s, log, state); 435 435 } 436 436 } 437 - 437 +/* 438 438 class MasterSolver : Solver 439 439 { 440 440 this(in Game g) 441 441 { 442 442 int SIZE = g.map.H * g.map.W; 443 443 if( SIZE <= 32*32 ) 444 444 sub = new Solver_2!(Solver_1)(g); ................................................................................ 449 449 } 450 450 451 451 private Solver sub; 452 452 char single_step() { return sub.single_step(); } 453 453 void force(char c) { sub.force(c); } 454 454 } 455 455 456 -//alias MasterSolver MainSolver; 456 +alias MasterSolver MainSolver; 457 +*/ 457 458 alias Solver_2!(Solver_1) MainSolver; 458 459 //alias Solver_1 MainSolver; 459 460 //alias Solver_0 MainSolver;