0d078369c8 2012-07-15 kinaba: contest1 212! 8acc8e6c78 2012-07-15 kinaba: contest2 280? 0d078369c8 2012-07-15 kinaba: contest3 275! 0d078369c8 2012-07-15 kinaba: contest4 561? 0d078369c8 2012-07-15 kinaba: contest5 1281? ff0ab77d3d 2012-07-15 kinaba: contest6 737 // deadend trap 0d078369c8 2012-07-15 kinaba: contest7 867? ff0ab77d3d 2012-07-15 kinaba: contest8 1245 // tricky 0d078369c8 2012-07-15 kinaba: contest9 3042? ff0ab77d3d 2012-07-15 kinaba: contest10 2076 // * on lambda, must move * first ff0ab77d3d 2012-07-15 kinaba: flood1 569 // too slow, because of 1-left danger lambda 8acc8e6c78 2012-07-15 kinaba: flood2 280? ff0ab77d3d 2012-07-15 kinaba: flood3 802 // too slow, drown ff0ab77d3d 2012-07-15 kinaba: flood4 970 // incorrect order of digging 0d078369c8 2012-07-15 kinaba: flood5 561? ff0ab77d3d 2012-07-15 kinaba: trampoline1 291 // * on trampoline. must move * first 0d078369c8 2012-07-15 kinaba: trampoline2 1728? ff0ab77d3d 2012-07-15 kinaba: trampoline3 698 // * on trampoline target. must move * first. 0d078369c8 2012-07-15 kinaba: beard1 856? ff0ab77d3d 2012-07-15 kinaba: beard2 2792 // hutsu-ni muzui ff0ab77d3d 2012-07-15 kinaba: beard3 811 // tricky. must hurry to cut hige. ff0ab77d3d 2012-07-15 kinaba: beard4 677 // deadend trap